Parent State ID: 141
State Depth: 22
Action Taken: pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)
Action Reasoning: To proceed towards the goal, the best action is to empty the shaker into shot2. This will clear the shaker for reuse and transfer the cocktail to shot2.
State Description: - Shot1: Contains cocktail2, not clean, not empty, on the table.- Shot2: Contains cocktail1, not clean, not empty, on the table.- Shot3: Empty, not clean, on the table.- Shaker1: Empty, not clean, unshaken, at fill level l1, held by left hand.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Holding the now-empty shaker1.- Right hand: Empty.- Cocktail1: Transferred to shot2.- Cocktail2: Transferred to shot1.
Action Path: ['grasp(right, shot3)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)', 'leave(right, shot3)', 'grasp(left, shaker1)', 'shake(cocktail2, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail2, shot1, left, shaker1, l2, l1)', 'clean-shaker(left, right, shaker1)', 'grasp(right, shot3)', 'leave(left, shaker1)', 'clean-shot(shot3, ingredient2, right, left)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)', 'grasp(left, shaker1)', 'leave(right, shot3)', 'pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)']

INACTIVE REASON: action path invalid: The last action `pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)` is invalid because the precondition that the shaker must contain a shaken cocktail is not met. The shaker was not shaken in the parent state. Therefore, the current state's description and visualization are incorrect as they reflect an invalid action.
